Tesseract

Research Cards

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Research Cards

During a Researcher's Action phase, they may play any number of Research cards from their hand. These can be played before, during or after their Actions. To play a Research card, simply read and resolve its effect, then discard it. Playing a Research card does not cost an Action, but is considered a FREE Action.

There is no limit to how many cards a Researcher can hold. However, they are a finite resource. When a deck of Research cards runs out, players can no longer gain Research cards of that Level. They are not reshuffled.

Unless specifically stated, Research cards cannot be played during the Threat phase. Nor can they be traded between Researchers or used on another Researcher's turn.

There are three Levels of Research cards, each with their own deck. As you go up in Level, the effects become more powerful, with the magenta-colored LVL 4 cards boasting some game changing abilities. (Note: There is no LVL 7, as the Level is based on how many remaining cubes are rolled from a Containment - and there are almost always two.)

Strategy tip: Each Level of Research cards is roughly twice as powerful as the level below it. Don't underestimate the benefit of pursuing LVL 4 Research cards - or the importance of the STUDY Action in acquiring more powerful cards.