Tiny Epic Western

The Winner is Wanted

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As soon as the first duel of the game has been decided, the Wanted Card enters play and goes to the winner of that duel. The Wanted Card remains in play until the end of the game. The Wanted Card is always held by the player who has won the most recent duel. As soon as another duel occurs, between any players, the winner of that duel must take the Wanted Card.

If a player holds the Wanted Card at the beginning of Phase Three: Resolution (see Phase 3: Resolution), they immediately gain 1 Wild Influence of their choice at that time (see Wild Influence). If they hold it at the end of the game, they gain 2 victory points (see Final Scoring).