The Rival always rolls a Gunslinger Die and then adds the value from a random card drawn from the deck.

• After the duel, the card the Rival used in the duel is discarded to the discard pile.

• The Rival takes the Wanted Card if it wins a duel. While it does not gain the influence benefit from it, it does gain the 2 VP for being Wanted at the end of the game.

• During the duel, the player may pay 1 (wild influence of any kind) to force the Rival to reroll its die OR to draw a new card to duel with (and may repeat either, paying 1 each time).