A round ends after 8 tricks. Then each player follows these steps:
1. You may use “End of Round” abilities on your charged story cards (and, in round 5, your superhero card).
2. At the end of the third round, resolve any “End of Round” abilities on the event card, then discard the event.
3. Gain VP based on your alignment as a hero or villain this round.
Note: There are a few story cards that can change your alignment during the round. For all hero/villain scoring, it’s only your end-of-round alignment and tricks won that matter.
4. Return all stamina from your abilities to your stamina supply.
5. The dealer token rotates clockwise to the next player.