Origin Story

Playing Tricks

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GAMEPLAY

Play a series of 8 tricks. The leader for the first trick of each round is the player to the left of the dealer.

Each trick has 4 steps:

1. The leader plays a card,

2. The other players follow (playing on suit if possible),

3. The winner is determined,

4. Players transition to the next trick.

While these are the standard rules for trick-taking in Origin Story, many story cards will allow you to break these rules.

If an ability changes the suit or value of a card and this results in a tie, the first-played card wins the tie.

Printed card values range from 1 to 13, but abilities may change them to below 1 or above 13.

If a card deck is empty and a card needs to be drawn, shuffle the discard pile to form a new deck. If the deck is empty and there is no discard pile, skip the draw.

When playing with 2-players: play tricks in clockwise order as normal, alternating between players and sidekicks. When it is your sidekick’s turn to play a card, select from their 2 face-up cards, then flip another card face up if possible.