Origin Story

Your Turn and Ability Differences

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You take your turns as normal. However, when playing against the Vancardians, some abilities work differently.

Exchange a card: When an ability has you exchange a playing card with a Vancardian:

1. Take her lowest non-love () card. If she has only love () cards, take the lowest of those.

2. Choose 1 of your cards (not the one the Vancardian gave you) and place it as the leftmost card in her hand.

Reveal: If you reveal playing cards (temporarily or permanently):

1. If you play hero, subtract 1 from each revealed card’s value.

2. If you play villain, add 1 to each revealed card’s value.

Designers’ tip: Consider marking revealed cards with a stamina token as a reminder.

SURRENDER

At the beginning of any of your turns where a Vancardian leads: You may SURRENDER to the

leader unless you’re playing villain and have no tricks:

1. The leading Vancardian gains 1 VP per card remaining in her hand plus 1 VP for the in-progress trick.

2. The round immediately ends.

3. Abilities that refer to the number of tricks in a hand or the content of tricks do not trigger.

4. The round is otherwise scored normally.

Designers’ tip: In some cases, you can use surrendering to your advantage—thematically, you surrender to one Vancardian and assist her in stopping the other.