RULES
Launch Tutorial
Carcassonne
Start playing right out of the box with Dized!
Setup
2
Setup
Start tile
Gameplay
4
Goal
Turn order
Actions
Game end
Tiles
9
Placing a field
Multiple meeple in the same feature
Start tile
Placing a monastery
Placing a city
Land tiles
Placing a tile
Placing a road
No legal tile placement
Meeple
7
Placing a farmer
Placing a knight
Placing a meeple
Supply
Placing a highwayman
Placing a monk
Multiple meeple in the same feature
Scoring
12
Multiple meeple in the same feature
Scoring a field
Scoring a monastery
Completing a monastery
Completing a city
Scoring a city
Completing a road
Scoring a road
Scoring a feature
Scoring a feature with multiple meeple
Keeping track of the score
Final scoring
Road
5
Placing a road
Placing a highwayman
Feature
Completing a road
Scoring a road
City
5
Feature
Placing a city
Completing a city
Scoring a city
Placing a knight
Monastery
5
Feature
Placing a monk
Placing a monastery
Completing a monastery
Scoring a monastery
Field
4
Feature
Placing a field
Placing a farmer
Scoring a field
Examples
2
Scoring roads
Scoring fields with cities
FAQ
Carcassonne
Completing a city
menu
Carcassonne
Scoring
Completing a city
A city is completed when it is surrounded by walls and there are no gaps inside the city.
Next
Scoring a city
Related Rule(s)
Placing a city
Placing a knight
Scoring a city