A Wild Venture

Free Actions

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Even though you may perform as many Free Actions as you wish on your turn, you cannot activate the same card more than once per turn by performing this action.

It is recommended that you tilt the card slightly to indicate it has been activated in this way, and return it to its normal position at the end of your turn.

Similar to Main Action card activations, there are other ways in the game that your cards can be activated.

Again, this does not remove a Supply; it can be done even if the card has no Supplies on it, and it doesn't count towards your limit of activating the card once per turn through a Free Action.

Activate a "Free Action" Villager card - Choose one of your Villager cards in play that lists a “Free Action”, remove 1 Supply from the card (returning it to the Reserve), and then activate the card (resolve the effects of it in the order they are written).

Enchant a Bulding - To perform this action, you must have an available Enchantment token (one in your player area that is not already placed on a Building card).

Place the Enchantment token onto the Building card; that Building is now enchanted.