A Wild Venture

Solo Gameplay

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After you have finished taking each of your turns as normal, Otto takes a turn of his own. Otto does not take actions, but instead automatically performs the following two steps in this order:

STEP 1: GEAR

Otto takes 1 Coin from every Gear card in play, both his own and yours.

This is the only way in which Otto takes Coins from Gear cards, regardless of what else he does.

If any of Otto’s Gear have no Supplies on them, they are Tucked. Do not resolve any Relic effects on Otto’s behalf.

STEP 2: PLAY

Otto reveals the top two cards of his personal deck.

If there are no cards remaining in his personal deck, he reveals cards from the main deck instead.

If Otto cannot reveal two cards, then reveal as many as possible.

Otto is a frugal opponent; he will always attempt to use the cheapest card from among those revealed, regardless of type.

If both cards have the same cost, he will use both. This is called a Jackbot turn.

If Otto uses a Villager or Building card, simply Tuck it into his score pile.

If Otto uses a Gear card, play it and place Supplies onto it equal to its Supply value (as normal).

After using the cheaper of the two cards, Otto Trashes the other card (unless it was a Jackbot turn).