Dice Miner

Hazard Dice

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Hazard dice generally score one negative point for each cave-in or dragon they show.

For example, a player who has two hazard dice, showing one cave-in and four dragons respectively, loses five points.

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However, the pickaxe and shield faces on tool dice reverse the scores of particular hazards, making them positive instead of negative. Pickaxes make cave-ins positive and shields make dragons positive.

A single pickaxe turns all cave-ins in the same trove positive, and a single shield turns all dragons in the same trove positive.

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Multiple pickaxes and/or multiple shields in the same trove have a multiplying effect on the hazards they counteract. For example, a player with two pickaxes and four cave-ins scores eight points (2 × 4).

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It’s possible for one type of hazard to be counteracted while hazards of the other type in the same trove remain negative. A trove containing two pickaxes, three cave-ins, no shields, and four dragons scores two points overall ([2 × 3] + [–4]).

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