RULES
Never Bring a Knife
Overview
1
Overview
Setup
3
Deal Roles
Get Intel
Prepare the Deck
Card Types
4
Deck Cards
Role Cards
Wound Cards
Reference Cards
Play
6
Play
The Deal
The Play
The Reveal
Money Talks
Winning, Losing, and the Next Round
Cards
7
Gun
Armor
Money
Crime
Intel
Hit
Mole
Tabletalk & Trickery
1
Tabletalk & Trickery
Banking & Timing
2
Banked Cards
Hit Card Timing
Easy Mode & Hard Mode
2
Easy Mode
Hard Mode
FAQ
Never Bring a Knife
Can you keep cards between rounds?
menu
Never Bring a Knife
Can you keep cards between rounds?
Only Money and Hits
Banked Money and banked Hits are the only cards from the deck that can persist with a player from turn to turn. (Wounds also persist, but don’t come from the deck.)
Related Rule(s)
Banked Cards