RULES
Launch Tutorial
Tiny Epic Galaxies
Start playing right out of the box with Dized!
Intro and Setup
4
Prologue
Objective
Components
Game Setup
Gameplay
12
Dice Actions
5
Move a Ship
Acquire Resources
Advance Colonization
Utilize a Colony
Converting Dice
Gameplay Overview
Activating Dice
Rerolling Dice
Follow Another Player
Finishing Your Turn
End of Game and Secret Missions
Credits
Solo Game
8
The Rogue Galaxy - Solo Game Intro
Game Setup
Rogue Actions
Move a Ship
Advance Colonization
Acquire Resources
Utilize a Colony
End of Solo Game
FAQ
Tiny Epic Galaxies
Do I have to activate all of the dice I have rolled?
menu
Tiny Epic Galaxies
Do I have to activate all of the dice I have rolled?
No
Activating dice is optional, so you do not have to activate all of the dice you have rolled during your turn.
Related Rule(s)
Gameplay Overview