Step 1: Play Cards
It’s time to be a hero. What you can do on your turn is determined mostly by the cards you play. Spend the icons on your hand of cards to perform various actions.
Movement is between Locations connected by paths.
- 1 point of movement = moving 1 Location away.
- Paths along the top, bottom, and sides wrap around the board.
- You may move in and out of Locations that contain Minions and/or the Villain without fighting them.
- You can interrupt movement to perform other actions and then continue with any remaining movement.
- Lose 1 health when you enter a Location with a Spider Nest. with a Spider Nest. with a Spider Nest.
Attacks come in 4 colors (blue, red, purple, yellow) as well as wilds that may be played as any color. These attacks do Damage to Minions and the Villain.
Increases the amount of money you have.
Lets you draw the top card of your deck.
Restores health.
Indicates a special action you can perform, described in the text on the card. NOTE: If a card breaks a rule in the game, follow the instructions on the card.
Lets you use Knuckles the mercenary bear to Scare off 2 Minions from a Location.
Lets you adjust your Skill cubes.
Lets you reroll 1 of the Villain dice when fighting the Villain.
On your turn, you may play as many cards from your hand as you wish.
- Cards that you play create a pool of available icons to spend on your turn.
- You may use those icons in any order, even interrupting an action to play a different one. For example, you may use 1 of a 2-movement icon to move to a new Location, spend attack icons, and then spend the 2nd movement.
- You do not have to spend all the icons on a card.
- After all the icons on a card are spent, place that card faceup into your discard pile near the right of your player board. You will draw cards on Step 6.
- You cannot look through your draw or discard piles unless a card specifically says otherwise.
NOTE: Some special abilities and some Special cards require you to discard a card to gain an effect. A unique card must be discarded for each effect. In other words, you cannot discard 1 card to activate more than 1 effect.