Each player selects a captain and gains all tokens in their color. Return any unused captain mats and their tokens to the box.
1. Shuffle the player mats and give one to each player. Return any unsued player mats to the box.
2. Shuffle the starting wonder cards and give one to each player. Return any unsued player to the box.
3. Place your player mat and captain mat in front of you.
4. Place the rest of your components as follows.
On (or next to) your captain mat and player mat:
A. Place your captain pawn token on your captain mat.
B. Place each of your 3 drop ships on their corresponding space (distinguishable by the flags).
C. Place your 6 outpost tokens above your captain mat.
D. Place your grit token on space 2 of the grit track.
E. Gain 1 tapstone of each color (yellow, blue, and red) and place them on the corresponding slots on your outfittings.
F. Draw 1 encounter card and place it face up to the left of your captain mat.
G. Place your starting wonder card at the topmost location of your itinerary. On the main board:
H. Place 1 of your wonder track tokens at the bottom of each wonder track.
I. Place your fame track token on the 0 space of the fame track.
J. Place your 3 harvesters in Thunder’s Workshop.
K. Place your 3 crewmates in the Cracked Flagon.