Wandering Towers

Team Variant

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TEAM VARIANT

In a 4- or 6-player game, you can agree to play in 2-player teams. All of the usual rules apply, with the following exceptions:

• On your turn, you may either ask your teammate if they have a useful card for you, or your teammate may offer you a card.

You cannot exchange any other information, and this can only happen once on your turn. If accepted, your teammate passes one card to you, face down. Then you pass one back to them, face down — which could be the same card they gave you.

• You can give each other full potion bottles.

• If you have no empty potion bottles and you imprison wizards, you may fill one of your teammate’s potion bottles.

• If you get all of your wizards into Ravenskeep, from now on, you move your teammates wizards instead of your own.

• The goal and endgame trigger is one team having no more empty potion bottles, and all of their wizards in Ravenskeep.

If several teams have achieved both goals, the team among them with the most full potion bottles remaining wins.

If there is still a tie, the tied teams share the victory.