After the game is over, each player gets victory points (VP) as follows:

1 point for each of your meeples in play, except for those in the ruins.

1 point for each level of magic reached (and any applicable bonuses if the 5th level was reached).

Points for the tower, as indicated on the tower card.

Points for capital cities (2 points for full control or 1 point for allied control).

The most points wins! In the event of a tie, check these tie breaking conditions in this order: meeples in play, tower level, magic level reached, and total resources. If the tie remains, the game ends in a tie.