At the start of Activation, if at least eight enemies are in the Menhir Stack, the endgame begins. Activate the boss instead of an enemy from an enemy deck.
Endgame rounds are played like normal rounds, with the following exceptions:
• Skip Activation. After the first round of the endgame, skip Activation for all subsequent rounds.
• Undefeated Cards Remain. In the Cleanup step, undefeated cards remain in the active area. They remain active and must be faced again in the next round. Dice applied to these undefeated enemies are exhausted in the Exhaust Dice step as normal.
If a boss has additional enemies
, shuffle the Menhir Stack and activate them from that stack rather than from an enemy deck. Any
icons on non-boss enemies are ignored in the endgame.
Bosses are enemies in 20 Strong, which means they can be affected by other enemy effects, combat cards, and items.
Active combat cards are still discarded in each Cleanup step as normal, even those played on undefeated enemies. Only the undefeated enemies themselves remain active.
In the endgame, you repeat Engagements until one of the following happens:
• You win by defeating the boss and all other active enemies.
• You lose because your Health
is reduced below 1.