• The effects on event cards you draw happen immediately. They cannot be interrupted by actions or logistics cards.
• You may not interrupt an action in order to do a different action. (For example, you may not move the car 1 location, transfer a specialist, then move the car again for a single action.)
• Actions on your specialist card are only available to you during your own game turn.
• Prepare ahead of time so you do not leave fellow players stranded and unable to move on their turn!
• You may not give reward tokens or logistics cards to other players (unless you have a card that says otherwise).
• When you complete a mission card, remember to take a logistics card as your reward and flip over the next mission card (if any).
The Rescue Dice
Unlike typical dice (which give an average result of 7 when you roll them), the rescue dice only average 4 when you roll them! You’ll often want to bring in some specialists, equipment, and vehicles that add bonuses to your result to improve your odds of success.