RULES
Launch Tutorial
ICECOOL Wizards
Start playing right out of the box with Dized!
General information
2
Game overview
Components
Setup
4
Building the School
Lesson cards
Exam cards
Player pieces
Concepts
6
Flicking
White lines
Classrooms
Going through doors
Flying outside of the board
Exchange of knowledge
Gameplay
5
Round overview
Collecting Lesson cards
Taking Exam cards
End of player's turn
End of the game
Spell effects
5
Using spells
Wind spell effect
Mountain spell effect
Water spell effect
Fire spell effect
FAQ
ICECOOL Wizards
Category: Concepts
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ICECOOL Wizards
Concepts
This section has the main ideas and concepts used in the game. These might cover particular rule clarification, specific component or game term.
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Flicking
Contents of this Category
Flicking
White lines
Classrooms
Going through doors
Flying outside of the board
Exchange of knowledge