Can I use a Spell that I trade from another player?
Yes
You may use Spells immediatelly after collecting them form the board or trading them from other players.
Can I only use 1 Spell per turn?
No
You may use any number of Spell during your turn. You may use Spells immediatelly after collecting them form the board or trading them from other players.
What happens if at the end of my turn there are more than 3 Lesson cards on the board?
Nothing
At the end of each players turn, there need to be at least 3 different Lesson cards. It can happen that there will be more than 3 Lesson card, if a player uses one or more Mountain Spells during their turn.
Is there a tie breaker rule?
Yes
If there is a tie for the most Magic points, the player with most Exam and Lesson cards wins. If there still is a tie, then tied players share the victory.
Do unused Spells provide any bonuses at the end of the game?
No
There are no additional bonuses for unused Spells at the end of the game. Each Lesson card is worth 1 Magic Point.
When does the game end?
The game ends once you won't be able to re-fill all Exam card location on the board. At that point, everyone finish playing the current round. Afterwards, the game ends.
What happpens at the end of my turn?
You check if you need to re-fill Lesson and/or Exam cards.
Can there be duplicate Exam cards on the board?
Yes
Unlike Lesson cards, there can be duplicate Exam cards revealed on the board.
Can I collect an Exam card if I start my turn on top of it?
Yes
If you start your turn on top of an Exam card, you can choose to collect it by discarding the required Lesson cards before of after your flick.
How can I collect an Exam card?
See the following rule(s) to find an answer to this question.
How can I collect a Lesson card?
See the following rule(s) to find an answer to this question.
How many flick do I have each turn?
2 flick
Each turn you get to take 2 flicks with your Penguin figure, one after the other.
What can I do on my turn?
Take 2 flicks, claim Lesson cards from visited classrooms and potentially claim Exam cards.
Can I use my face down Lesson card to claim an Exam card?
No
Only face up Lesson cards can be used when claiming Exam cards.
Can a face down Lesson card be discarded if a Fire Spell is used?
Yes
A Fire Spell forces all opponents to discard one of their Lesson cards. A face down Lesson card can be discarded. If a player has no Lesson cards, they don't need to discard anything.
Does a Fire Spell force me to discard a card as well?
A Fire Spell forces
A Fire Spell only forces all opponents to discard one of their Lesson cards. A face down Lesson card can be discarded. If a player has no Lesson cards, they don't need to discard anything.
Waht does the Fire Spell do?
A Fire Spell forces all opponents to discard one of their Lesson cards. A face down Lesson card can be discarded. If a player has no Lesson cards, they don't need to discard anything.
Do I need to discard a Water Spell after using it to claim an Exam card?
Yes
A Water Spell is special, because you don't have to turn it face down in order to use it. A Water Spell can be used instead of any Lesson card when claiming an Exam card.
When I use a Water Spell, do I need to turn it face down?
No
A Water Spell is special, because you don't have to turn it face down in order to use it. A Water Spell can be used instead of any Lesson card when claiming an Exam card.
What does the Water Spell do?
A Water Spell is special, because you don't have to turn it face down in order to use it. A Water Spell can be used instead of any Lesson card when claiming an Exam card.
Can I use a Mountain Spell before taking my first flick to have more Lesson cards to gain?
Yes
As with any Spell, you may use them during your turn before or after taking a flick.
What does the Mountain Spell do?
It allows to draw 2 additional Lesson cards and add them to the board. It may result in having more than 3 Lesson cards on the board, but all Lesson cads still have to be different.
What does the Wind Spell do?
Allows you to take an additional flick with your figure.
Can I re-use the same Spell multiple times?
No
Spells can only be used during a players turn and only once. A spell can be used before or after a player takes their flick. After a Spell is used, its card is turned face down. As long as you have that face down card, it won't be turn face up again, but you still gain 1 Magic Point for it at the end of the game.
Can I use my Spells during other players turns?
No
Spells can only be used during a players turn and only once. A spell can be used before or after a player takes their flick. After a Spell is used, its card is turned face down.
When can I use a Spell?
On your turn
Spells can only be used during a players turn and only once. A spell can be used before or after a player takes their flick. After a Spell is used, its card is turned face down.
What is a Spell?
Lesson cards with four different Element symbols can be used during the game for their special ability. Each such Lesson card can only be used during a players turn and only once.
How can I make my figure jump?
In order for your Penguin figure to jump you need to flick it on its neck. Its a very fun trick to perform, but you should consider the risk of flying outside the board. It might require some practice, but after some time you will get better.
How can I make my figure take curved turns?
In order to flick your Penguin figure in a curve, place your finger to the side of the figure, in the direction you wish your figure to go in. For example, if you want your figure to curve to the right, place your finger slightly to the right. It might require some practice, but after some time you will get better.
How can I flick my figure in a straight line?
In order to flick your Penguin figure in a straight line, place your finger in the middle section of the figure. It might require some practice, but after some time you will get better.
Can I move my figure to a white line, if I start my turn stuck in a door?
Yes
Before taking a flick, a player may choose to move their penguin on the closest spot on the white line, if their figure is located between the wall and the white lines. This way players can take a flick in any direction of the game board without the walls disturbing them.
What do the white lines mean?
Before taking a flick, a player may choose to move their penguin on the closest spot on the white line, if their figure is located between the wall and the white lines. This way players can take a flick in any direction of the game board without the walls disturbing them.
Do I always claim Lesson cards from classrooms in which I begin my turn?
Yes
Your figure counts to have been inside a classroom, if during your turn at any moment you figure was completely inside the separating yellow-black dashed lines. Your figure always starts their turn inside one of the classrooms and if it has a Lesson card, you always claim it after you take a flick.
How do I determine if I am inside of a classroom?
Your figure counts to have been inside a classroom, if during your turn at any moment you figure was completely inside the separating yellow-black dashed lines. Your figure always starts their turn inside one of the classrooms.
What is a classroom?
The Magic School has 5 different classrooms that are separated by a yellow-black dashed line. Each classroom can have up to 1 Lesson card in it that players will need to gain during the game.
Can I claim a Lesson card from a door if I jump over it?
No
In order to gain a Lesson cards from a door, you must do through that door in a single movement during your turn. Jumping over that door doesn't count as going through it.
What happens if I get stuck in a door?
If your figure gets stuck in a door, then you don't get to claim a Lesson card from that door. Additionally, before your next flick you may choose to move your figure to the closest white line in either of the boxes in which your figure can be seen when looking from the above.
Does it count if I pass through a door and then return back through the same door in a single flick?
Yes
In order for a door to be considered "completely passed" you only need your Penguin figure to move completely from one box to another. If it happens that your figure return back to its starting box through the same door in a single move, it still counts that you have passed through that door for the purposes of claiming Lesson cards.
What happens if I fly out from the game board?
You return back to the spot in which you where before your flick and you lose that flick. If it was your first flick of the turn, you still take your second flick. If this was your second flick of the turn, your turn ends.
Can I trade with other players, if I don't ahve any Lesson cards?
No
In order to trade with other players you must give 1 Lesson card and take 1 Lesson cards. No players should lose any Lesson cards during a trade.
Can I give face down Lesson cards to other players when trading with them?
No
A face down Lesson card can't participate in the trade. Only face up Lesson cards can be traded, if you bump into another players figure during your turn.
Which Lesson cards can be traded when I bump into another players figure?
Face up cards
A face down Lesson card can't participate in the trade. Only face up Lesson cards can be traded, if you bump into another players figure during your turn.
Can my opponent not agree to trade with me, if me figure has bumped into theirs?
No
If you bump into another players figure during your turn, they can't disagree to the trade and have no say in which Lesson cards are being traded. However, a face down Lesson card can't participate in the trade.
Am I forced to trade Lesson cards with another player, if I bump into their figure?
No
You may choose to not trade with the player into whose figure you have bumped into during your turn, if you don't want to trade Lesson cards with them.
What is Exchanging Knowledge?
Exchanging Knowledge is a rule that allows a player to trade one of their face up Lesson cards for another face up Lesson card from another player, whos figure you Penguin has touched during your turn.
What are Magic points?
Victory points
Magic points is the term that is used for "Victory points" and players are competing to gain the most Magic points during the game in order to win.
What values do Exam cards have?
3, 6 and 9
Exam cards have three different point values - 3 Magic points, 6 Magic points and 9 Magic points.
What happens if the Exam card deck runs out?
Game Ends
Once the Exam card deck runs out and you won't be able to re-fill all Exam card locations, the game will end once the current round ends.
How many Exam cards do I need to reveal during setup?
6
During the setup and throughout the game, there should always be 6 Exam cards face up on the board in the corners or each classroom.
What happens if the Lesson card deck is empty?
If the Lesson card deck ever runs out, re-shuffle the Lesson card discard pile to for a new deck.
Can I gain a Lesson card if I already have the same one on hand?
You can
There is no limitation on how many duplicate Lesson cards a player can gain during the game. The duplicate limitation is only true for the Lesson cards that are revealed and placed into the board.
Can there be duplicate Lesson cards on the board?
No
During the setup and throughout the game you should always have at least 3 different Lesson cards available on the board. If you ever draw a duplicate Lesson card, discard it and draw a new card so that all revealed cards are different.
What happens if I reveal a duplicate Lesson card?
Replace it
During the setup and throughout the game you should always have at least 3 different Lesson cards available on the board. If you ever draw a duplicate Lesson card, discard it and draw a new card so that all revealed cards are different.
How many Lesson cards do I need to reveal during setup?
3 different cards
During the setup and throughout the game you should always have at least 3 different Lesson cards available on the board.
Is there only one way how the school can be build?
Yes
There is only a single way to build the Magic School in ICECOOL Wizards.
What components does the game have?
See the following rule(s) to find an answer to this question.
Are there any difference between different Penguin figures?
No
Penguin miniatures only differ in color and there are no other gameplay differences.
Are there any differences in setup based no the amount of players?
No
There is no difference in game setup or rules based on the amount of players.
How to setup the game?
See the following rule(s) to find an answer to this question.
What is the goal of the game?
Gaining Magic Points
The goal of the game is to gain the most Magic points among all players.