Map cards are arranged in a grid in the active area to create the map.

Spaces on the map are separated by borders (semi-transparent double lines) and walls (bold thorny lines). Borders can be moved across, but walls cannot. Unless the edge of a map card shows a wall, the boundary between two adjacent map cards is also a border.

If your Health die is on a map card when that card is flipped or discarded, return the die to the Dream Entrance . If the Dream Entrance is not part of the map at that moment, you lose the game.

Map cards form the grid that structures your progress through the Dreamworld.

1. Unique Action

2. Border

3. Explore Action

4. Wall

Related Rule(s)