Now the Block Step begins, where you can try to Block an Attack and try to reduce the damage you will take.
Blocks have three possible zones, just like attacks (High, Mid and Low).
• High and Mid zones are adjacent.
• Low and Mid zones are adjacent.
• Mid zone is adjacent to both High and Low zones.
• High and Low zones are NOT adjacent zones.
In order to block an attack, the block zone must match or be adjacent to the attack’s zone.
You may only try to block once per attack and you are not required to block even if you have a card with a matching block zone in hand.
Successful blocks stay in your card pool until the End Phase, while a failed block is added to your Discard Pile.
High Attacks can be blocked
by High Blocks or Mid Blocks
Mid Attacks can be blocked
by any block zone
Low Attacks can be blocked
by Low Blocks or Mid Blocks
First, you’ll need to determine the total block difficulty:
To determine the total block difficulty, add your rival’s speed, plus your block modifier, plus your progressive difficulty. Finally, make a check against that total difficulty.
If you successfully pass this check, you will reduce the amount of damage you take depending on the zone of the attack and the zone of your block.
Damage Step
When you block an attack, if your block zone completely matches the zone of the attack, you will take no damage.
If you choose not to block, or fail to block an attack, you will lose health equal to the total damage of the attack.
If you block an attack with an adjacent block zone, you will take half damage, rounded up.
Example
Seize the Opportunity is a 4 Speed, High Zone attack with 5 Damage. Let’s check our hand to see if we can block!
Seize the Opportunity is a High Attack. It can only be blocked by High Blocks and Mid Blocks.
We have the following cards in hand: Levi’s Overhead Strike, Bar the Door, & Against a Tough Bunch.
The only two cards we can block with are Bar the Door and Against a Tough Bunch. Let’s block with Against a Tough Bunch to take half damage.
Start by adding “Against a Tough Bunch” to the left most empty slot in your card pool.
Then, determine the total block difficulty.
Then make a Check against the difficulty. We checked Mikasa’s Admission, which has a check of 6.
Since the Check was equal to the difficulty, the block was successful!