Spirit Island

Adversaries

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Adversaries are specific colonizing Powers from the world of Spirit Island.

Including an Adversary in a game is optional, but doing so adds an additional layer of depth and strategy to the game. Be sure to choose your foe before Setup begins, as some may change the rules of Setup.

The Adversary Panel specifies an Escalation Effect, which is performed when the is revealed on Stage II Invader Cards.

Some Adversaries also include additional loss conditions.

These two rules are the ‘base level’ of an Adversary, providing a small difficulty boost. From there, each Adversary offers multiple increased difficulty levels, indicated by the number on the left.

All listed game effects are cumulative: if you’re fighting vs. Level 3, you also use the effects from Level 1 and Level 2.

Some Adversaries modify the Invader Actions.

There are Reminder Tiles to put below the Invader Action spaces on the Invader Board to remind you that the rules for those Actions are modified.

As the difficulty increases, reaching higher Terror Levels becomes harder.

Each Level shows how many Fear Cards to use and how many cards go in the top/middle/bottom of the Fear Deck.