Tiny Epic Dungeons

Boss Mat Appendix

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The Dragon

Altar Space(s): 3 Speed: 3 Defense: 8

Melee Counter-Attack: +4 to Enemy Die.

Missile Counter-Attack: +3 to Enemy Die.

Spell Counter-Attack: After casting, Hero loses 2 focus.

Inferno - Enemy Action: Move 3 rooms towards the nearest Hero, then all Heroes within 4 rooms of Dragon lose 2 health.

Scorch - Torch Die Effect: All Heroes within 1 room of Dragon lose 2 health.

Hero Space Effects (from left to right):

• Any Skill Check: add 3 to the die result.

• Agility Check: add 2 to the die result.

• Strength Check: add 2 to the die result.

• Immediately lose 1 health.

Lair Entrance: Immediately lose 2 health.

• Immediately gain 2 focus.

The Goblin King

Altar Space(s): 2 Speed: 1 Defense: 6

Melee Counter-Attack: +4 to Enemy Die.

Missile Counter-Attack: +2 to Enemy Die.

Spell Counter-Attack: +1 to Enemy Die.

Get Over ‘ere - Enemy Action: Add a Goblin to the Entrance. Additionally, Goblin King heals 2 health (any 1 health marker).

Give ‘em the Stick - Torch Die Effect: All Heroes within 2 room of a Goblin lose 1

health (resolve for each Goblin).

Hero Space Effects (from left to right):

• Any Skill Check: add 2 to the die result.

• Any Skill Check: add 1 to the die result.

• Immediately gain 1 focus.

• Immediately add a Goblin to Entrance.

• Lair Entrance: Immediately add a Goblin to Entrance.

• Immediately gain 1 focus.

The Gorgon

Altar Space(s): 4 Speed: 2 Defense: 6

Melee Counter-Attack: +4 to Enemy Die.

Missile Counter-Attack: +3 to Enemy Die.

Spell Counter-Attack: +2 to Enemy Die.

Choke Hold - Enemy Action: Move 2 rooms towards the nearest Hero, then all Heroes within 3 rooms of Gorgon lose 2 health.

Stone Gaze - Torch Die Effect: All Heroes within 3 rooms of Gorgon lose 3 focus. Additionally, Gorgon heals 1 health (any 1 health marker).

Hero Space Effects (from left to right):

• Agility Check: add 2 to the die result.

• Intellect Check: add 2 to the die result.

• Immediately gain 2 focus.

• Strength Check: add 2 to the die result.

• Roll 1 less Hero Die when performing any Skill Check (can not be 0).

Lair Entrance: Roll 1 less Hero Die when performing any Skill Check (can not be 0).

The Hydra

Altar Space(s): 2, 4, 6 Speed: 2 Defense: 6

Melee Counter-Attack: +4 to Enemy Die.

Missile Counter-Attack: +2 to Enemy Die.

Spell Counter-Attack: +1 to Enemy Die.

Bite - Enemy Action: Move 2 rooms towards the nearest Hero, then all Heroes within 1 rooms of Hydra lose 2 health.

Regrowth- Torch Die Effect: Hydra heals 2 health (any 1 health marker).

Hero Space Effects (from left to right):

• Immediately gain MAX health and focus.

• Immediately lose 1 health.

• Immediately lose 1 health.

• Hero may immediately move again.

• Immediately lose 1 health.

Lair Entrance: Strength, Agility, or Intellect Checks: subtract 2 to the die result.

The Pharaoh

Altar Space(s): 2, 4 Speed: 2 Defense: 7

Melee Counter-Attack: +3 to Enemy Die.

Missile Counter-Attack: +2 to Enemy Die.

Spell Counter-Attack: After casting, Hero loses 2 focus.

Plague - Enemy Action: Move 2 rooms towards the nearest Hero, then all Heroes within 2 rooms of Pharaoh lose 2 health.

Sacrifice - Torch Die Effect: All Heroes within 3 room of Pharaoh must choose to

lose 3 focus or discard one or their Spells from the game (if they do not have 3 focus to lose, they must discard a Spell).

Hero Space Effects (from left to right):

Lair Entrance: Immediately lose 2 focus.

• Immediately lose 1 focus.

• Intellect Check: add 2 to the die result.

• Agility Check: add 2 to the die result.

• Strength Check: add 2 to the die result..

• Immediately gain 2 focus.

The Seer

Altar Space(s): 1, 4 Speed: 3 Defense: 6

Melee Counter-Attack: +3 to Enemy Die.

Missile Counter-Attack: +4 to Enemy Die.

Spell Counter-Attack: After casting, Hero loses 3 focus.

Mind Blade - Enemy Action: Move 3 rooms towards the nearest Hero, then all Heroes within 1 room of lose 2 health and 1 focus.

Cosmic Shift - Torch Die Effect: Seer immediately moves to the Boss Mat (does

nothing if already there). Additionally, Seer heals 2 health (any 1 health marker).

Hero Space Effects (from left to right):

Lair Entrance: Immediately lose 3 focus.

• Immediately lose 2 focus.

• Immediately gain 1 focus.

• Any Skill Check: add 1 to the die result.

• Immediately gain 1 focus.

• Any Skill Check: add 2 to the die result.