Season cards are divided into 3 Seasons: Spring, Summer, and Autumn, bringing varied abilities to the Clans who acquire them.
Core Season cards have no special symbol on the back, indicating that they must be present in every game.
Season card Sets each show a special symbol on the back to identify them. Each game, players will choose (or randomly select) one Set of Season cards to add to the Core cards.
1 - Coin Cost
This indicates how many Coins the player must spend to acquire this card.
2 - Ability
Each Season card gives the player a different ability, indicated here.
3 - Type
This indicates what type of card this is.
These cards are abilities that enhance your Clan, giving special abilities to your figures or your actions.
These cards allow you to gain extra Victory Points or other benefits triggered by specific conditions.
These cards give your Clan a Monster figure with a unique ability.
These cards grant you special benefits that trigger at the start of each War Phase.
These cards offer bonus Victory Points, triggered by specific conditions at the end of the game.